I develop ad concepts that stop the scroll — built from real consumer research. Then I architect the production system that ships them at scale. Strategy to execution, one pipeline.
I'm André Vega. 10 years in graphic design, creative strategy, and art direction — leading teams that produce high-volume DTC ad creative for eCommerce brands across paid social.
My work starts before Photoshop opens. I dig into the brand's customer reviews, comments, and feedback to extract the exact language, frustrations, and desires the audience already has. That Voice of Customer research becomes the foundation for every concept — the hooks, the messaging angles, the visual hierarchy decisions. I develop concepts that catch the consumer's eye because they speak the consumer's language.
Then I make sure it scales. I industrialize creative production into documented, repeatable systems — frameworks, quality gates, onboarding protocols — so the output doesn't depend on one person having a great day. Research to strategy to execution to production, one continuous pipeline.
This is how I connect consumer research to finished creative. Five stages, each one feeding the next — so by the time a designer opens Photoshop, the concept is already informed by real customer language.
Deep-dive into the product, its market, and its competitors. Understand what the brand sells — but more importantly, why people buy it.
Mine real reviews, comments, and feedback to pull out the exact words, frustrations, and desires the audience already uses. This is the raw material for concepts.
Turn consumer insights into scroll-stopping concepts — the hooks that grab attention, the messaging that resonates, the visual angles that make someone pause and look twice.
Apply the right visual framework to each concept. Choose the hierarchy, the composition, the color language — then execute with AI-integrated workflows at speed.
The 1+3 variant engine multiplies each concept into 3 deliverables. Strong concepts, produced fast, with quality built into the process.
This is the operating system I build inside every team I lead. Six modular components, each documented and teachable. The system runs even when I'm not in the room — that's the point.
Standardized entry point with a submission checklist. If a brief doesn't pass, it goes back to Strategy — not to the designer. Bad briefs never enter the queue.
Every ad ships with four non-negotiable elements: Headline, Subheadline, CTA, Hook Image. The spec defines what — never how. Craft stays with the designer.
Six proven visual structures (Us vs Them, Problem/Solution, Features & Benefits, and more). Every brief picks one. Designers do craft, not strategy.
Three async rituals — Day Start, Continuous Production, Day Close. No standups. No time tracking. Continuous flow, never idle.
Self-QA (30 seconds), Peer-QA (async, non-blocking), Lead Sample (20% random). Three filters, zero bottlenecks. The producer always moves forward.
One identifier system across every role. Full traceability from brief to shipped asset. No version sprawl, no shared export folders.
This is the economic trick behind the volume. One real concept, two copy-swap duplicates. It's the difference between 9 concepts/day and 3 — and it's why the team ships without burnout.
V01 absorbs the creative work. V02 and V03 are duplicate-and-edit operations. If a variant requires changing image, layout, or CTA — it's a new concept, not a variant. This rule is the difference between 9 concepts/day and 3.
I maintain a catalog of six proven visual structures. Every brief picks one before it reaches a designer. Each framework has a known visual signature that's legible in under one second — because that's all you get in a feed.
Split-screen contrast structure with color-coded superiority signals. Checks vs crosses. Fast scan-comparison for competitive positioning.
Emotional hook that names the user's frustration, then presents the product as the hero. Social proof badges seal the deal.
Central product with dynamic bullet points connecting features to benefits. High-contrast CTA inside the safe zone.
Minimalist structure — product as visual lead with generative backgrounds. Minimal text, maximum impact. Pure branding power.
Star ratings, real comment overlays, authority badges, user counters. Converts skeptical users through wisdom of the crowd.
Founder photo with product, handwritten-style annotations. Humanizes the brand. Exceptional in health and supplement verticals.
These are sustained numbers from a real production environment. This is what the system delivers when it's running.
Real ad concepts and video edits from high-volume DTC campaigns. Strategy-driven creative built to perform in the feed.












In 2026, the algorithm uses your ad's content to find the audience. The hook, message, and visual hierarchy ARE the targeting signal. My job is to make that signal sharp and repeatable.
I don't track hours, pickup times, or individual approval rates publicly. Output is the only metric. How a designer distributes their day is their business. That's why the team stays.
When quality dips, I look at which layer of the system is leaking — never which designer is failing. The friction log captures patterns, and the system evolves. Individuals are never blamed.
If a process creates more friction than it removes, it gets escalated and fixed. Every component exists to serve the team. The moment it doesn't, I rewrite it.
I work with DTC brands and performance agencies that want to scale creative without depending on luck, overtime, or one person having a good day.
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